166 lines
5.7 KiB
HTML
166 lines
5.7 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<title>Greg Shuflin Developer Portfolio</title>
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<meta charset='utf-8'/>
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<style type='text/css' media='screen'>
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@import url(http://fonts.googleapis.com/css?family=Ubuntu:400,700,400italic,700italic);
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h1 {
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font-family: Ubuntu;
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#main {
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width:960px;
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}
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body {
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background-color:#2B2B4D;
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color: white;
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font-family: Ubuntu;
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a.codeLink {
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}
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code {
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color:#31E631;
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</style>
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</head>
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<body>
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<div id='main'>
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<h1>Greg Shuflin</h1>
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<p>Contact me: <code>greg [dot] shuflin [at] gmail [dot] com</code>
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<h2>Developer Portfolio</h2>
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<p>These are a few side projects I've worked on
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that I think are particularly interesting.
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You can see the source code for these and other projects I'm working
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on <a href="https://github.com/neunenak">on my Github profile</a>.
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<div id='jsGames'>
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<h3>Browser games</h3>
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<p> All of these games are open-source collabrations with
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<a href='https://github.com/AlexNisnevich'>Alex Nisnevich</a> and several
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other occasional contributors.
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<ul>
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<li><a href="http://alex.nisnevich.com/untrusted/">Untrusted</a>
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<a href="https://github.com/AlexNisnevich/untrusted" class='codeLink'>(code)</a>
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- a roguelike game written entirely in
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Javascript. Every level is unbeatable until the player edits the
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source code of the level to make it winnable.
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Me and <a href='https://github.com/AlexNisnevich'>Alex Nisnevich</a>
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are the two primary developers.
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An early version of the game won first place in
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the Spring 2013 Berkeley CSUA hackathon.
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<li>
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<a href="https://github.com/neunenak/assholetransitbureaucrat2015">
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Asshole Transit Bureaucrat 2015
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</a>
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- entry for the Ludum Dare 33 72-hour game jam (theme "you are the monster"),
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where the player takes on the role of a corrupt public transit bureaucrat
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who is paid-off by an evil ride-sharing corporation, and tasked with
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making the public bus system worse. Written in
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<a href='http://elm-lang.org/'>Elm</a>, a Haskell-like pure functional
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language that compiles to Javascript/HTML.
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</li>
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<li>
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<a href='http://alexnisnevich.github.io/kalevala/'>Kalevala</a>
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<a href='https://github.com/AlexNisnevich/kalevala' class='codeLink'>
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(code)
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</a>
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- a two-player tile-placing game inspired by the board game
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Völuspá by Scott Caputo. The frontend is written in Elm, the backend
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is a <a href='https://github.com/neunenak/voluspa-server' class='codeLink'>fairly-simple Haskell server.</a>
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</li>
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</ul>
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</div>
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<!--
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<div id=lowLevel>
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<h3>Low-level programming</h3>
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</div>
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-->
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<div id='rustAndHaskel'>
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<h3>Rust and Haskell projects</h3>
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<ul>
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<li> <b>Doomsday Algorithm</b> <a href='https://github.com/neunenak/Doomsday' class='codeLink'>(code)</a> a simple Haskell command-line application that computes the day of the week a given date in the Gregorian calendar falls on
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</li>
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<li>
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<a href='https://crates.io/crates/hilite'>Hilite</a>
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<a href='https://github.com/neunenak/hilite' class='codeLink'>
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(code)</a>, a Rust port of Mike Schiraldi's hilite utility,
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which runs an arbitrary command line process and colors that
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process' stderr output red.
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</li>
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<li> <b>Null-only scripting language</b>
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<a href='https://github.com/neunenak/null-only-lang' class='codeLink'>(code)</a>
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- an interpreter for a simple scripting language, where the gimmick
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is that all value errors return null. This is mostly an excuse
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to write something sizeable in Rust.
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</ul>
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</div>
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<div id=graphics>
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<h3>Computer graphics</h3>
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<ul>
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<li> <a href="https://github.com/neunenak/Raytracer">C++ Raytracer</a> <a href='https://github.com/neunenak/Raytracer' class='codeLink'>(code)</a>
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written for CS184 at UC Berkeley, Intro to Computer Graphics. This was a partner project with <a href="https://github.com/miedwards">Mark Edwards</a>. I'm
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working on a <a href='https://github.com/neunenak/rust-raytracer' class='codeLink'>Rust port</a> of this project.
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</ul>
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</div>
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<!--
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<div id='randomThings'>
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<h3>Other projects</h3>
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<ul>
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<li> <b>Ocarina of Time App</b> <a href="https://github.com/neunenak/Ocarina" class="codeLink">(code)</a> - an ocarina Android app that you play by pressing five buttons, just like in the eponymous classic N64 title. Not guaranteed to open the Door of Time.
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<li> <a href="http://neunenak.github.com/html5go/go.html">HTML 5 Go</a> <a href='https://github.com/neunenak/html5go' class='codeLink'>(code)</a>
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an implementation of the board game Go (碁) in pure HTML5. It uses the canvas to draw the gameboard, with the game logic written in Javascript (work in progress - the game is playable but some more advanced features are not yet implemented)
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<li> <a href="http://blazing-night-9415.herokuapp.com/dictionary">Arbitrary-language Django Dictionary</a> <a href='https://github.com/neunenak/ConlangDictionary' class='codeLink'>(code)</a>
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a web interface for a dictionary in an arbitrary language, written
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using the Django Python web framework and currently hosted on Heroku.
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</ul>
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</div>
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-->
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</body>
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</html>
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