Add just/sshfs, emphasize recent work

This commit is contained in:
Greg Shuflin 2022-11-04 23:32:55 -07:00
parent 20aa40c045
commit 13eebca1b2

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@ -86,12 +86,12 @@ industry and open-source software development:
\jobentry{Floating Point Group}{Software Engineer}{Dec 2021-} \jobentry{Floating Point Group}{Software Engineer}{Dec 2021-}
\begin{itemize} \begin{itemize}
\item{Backend/devops developer for cryptocurrency trading platform \item{Backend/devops developer for cryptocurrency trading platform. Python/AWS stack,
built on AWS/Python.} Docker/Terraform/web3.py, some basic Solidity. }
\item{Maintained integrations with multiple exchanges and wallets supporting \item{Maintained integrations with multiple exchanges, blockchains, and crypto
many blockchains and assets. Implemented direct customer interaction assets. Implemented direct customer interaction with Ethereum assets
with Ethereum smart contracts.} via Metamask. }
\item{Designed and implemented subsystem for \item{Designed and implemented subsystem for
tracking continuous customer account balances for billing and tracking continuous customer account balances for billing and
@ -170,6 +170,9 @@ Relevant Coursework: Artificial Intelligence, Compilers, Operating Systems, Algo
\sectionheader{Open-source Projects} \sectionheader{Open-source Projects}
\begin{description} \begin{description}
\item { I'm an occasional contributor to the \href{https://github.com/casey/just/pull/1333}{just} command runner,
and \href{https://github.com/neunenak/sshfs}{sshfs} unix utility. }
\item[\href{http://alexnisnevich.github.io/untrusted/}{Untrusted} ({\tt \href{https://github.com/AlexNisnevich/untrusted}{github.com/AlexNisnevich/untrusted}})] \item[\href{http://alexnisnevich.github.io/untrusted/}{Untrusted} ({\tt \href{https://github.com/AlexNisnevich/untrusted}{github.com/AlexNisnevich/untrusted}})]
An open-source browser-based roguelike game. Every level is unbeatable and An open-source browser-based roguelike game. Every level is unbeatable and
requires the player to modify the Javascript code defining the level in requires the player to modify the Javascript code defining the level in