start adding functions to command data structure
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2929362046
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@ -1,16 +1,18 @@
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use super::Repl;
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type BoxedCommandFunction = Box<(fn(&mut Repl, Vec<String>) -> Option<String>)>;
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#[derive(Clone)]
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pub enum CommandTree {
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Terminal {
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name: String,
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help_msg: Option<String>,
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function: Option<Box<(fn() -> Option<String>)>>,
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function: Option<BoxedCommandFunction>,
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},
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NonTerminal {
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name: String,
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children: Vec<CommandTree>,
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help_msg: Option<String>,
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function: Option<Box<(fn() -> Option<String>)>>,
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},
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Top(Vec<CommandTree>),
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}
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@ -20,12 +22,15 @@ impl CommandTree {
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CommandTree::Terminal {name: s.to_string(), help_msg: help.map(|x| x.to_string()), function: None }
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}
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pub fn term_with_function(s: &str, help: Option<&str>, func: BoxedCommandFunction) -> CommandTree {
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CommandTree::Terminal {name: s.to_string(), help_msg: help.map(|x| x.to_string()), function: Some(func) }
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}
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pub fn nonterm(s: &str, help: Option<&str>, children: Vec<CommandTree>) -> CommandTree {
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CommandTree::NonTerminal {
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name: s.to_string(),
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help_msg: help.map(|x| x.to_string()),
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children,
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function: None,
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}
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}
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