Add symbol table data structure to typechecking

This commit is contained in:
greg 2018-05-13 15:17:25 -07:00
parent eb681fbff9
commit 493d76da0b
2 changed files with 21 additions and 3 deletions

View File

@ -11,12 +11,23 @@ use parsing;
pub struct TypeContext {
type_var_count: u64,
bindings: HashMap<Rc<String>, Type>,
//symbol_table: SymbolTable
symbol_table: SymbolTable
}
//cf. p. 150 or so of Language Implementation Patterns
struct SymbolTable {
pub values: HashMap<Rc<String>, Symbol> //TODO this will eventually have real type information
}
impl SymbolTable {
fn new() -> SymbolTable {
SymbolTable { values: HashMap::new() }
}
}
struct Symbol {
name: Rc<String>,
ty: Type
}
#[derive(Debug, PartialEq, Clone)]
@ -104,7 +115,7 @@ pub type TypeResult<T> = Result<T, String>;
impl TypeContext {
pub fn new() -> TypeContext {
TypeContext { bindings: HashMap::new(), type_var_count: 0 }
TypeContext { bindings: HashMap::new(), type_var_count: 0, symbol_table: SymbolTable::new() }
}
pub fn fresh(&mut self) -> Type {
let ret = self.type_var_count;

View File

@ -1,5 +1,12 @@
const a = getline()
println(a(4))
fn sua(x): Int {
x + 10
}
//const a = getline()
if a == "true" {
println("You typed true")