Separate function

This commit is contained in:
Greg Shuflin 2025-02-15 03:32:43 -08:00
parent dc72b50b5a
commit 004c1b9d64

View File

@ -34,10 +34,10 @@ vec2 pixellate(vec2 inputVec, float size) {
);
}
void main() {
void pixelatedSinWave() {
vec2 uv = gl_FragCoord.xy/vec2(u_canvasWidth, u_canvasHeight);
float amount = 1.0/(u_time * 5.0);
float amount = 1.0/(u_time * 9.0);
uv = pixellate(uv, amount);
@ -53,3 +53,9 @@ void main() {
}
void main() {
pixelatedSinWave();
}