main loop should spin after clear()
blank canvas for testing more advanced vga stuff
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@@ -182,17 +182,15 @@ fn timer_callback(count: u64) {
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pub extern fn rust_main(multiboot_info_header: usize) {
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use vga_buffer::{clear, checkerboard, Color};
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clear();
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/*
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checkerboard(Color::Red);
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//let boot_info = unsafe { multiboot2::load(multiboot_info_header) };
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printstr::write_to_screen(6, "Gamarjoba munde");
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let mut i: u32 = 0;
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util::spin_wait(100_000_000);
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printstr::write_to_screen(2, "HELLA");
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*/
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loop {
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